
Quack Pack
Donald now worked as a cameraduck for a TV news program, usually paired with reporter Daisy on assignments. Daisy and the boys had apparently attended speech therapy classes, and they now spoke without the duck accent. Donald, of course, was as angry and unintelligible as ever. The “extreme teens” lived with their uncle in a modest suburban house, idling away their days playing video games, watching television, and hangin’ at the mall. But like any good cartoon duck, when adventure called, they answered.
Episode guide
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The Really Mighty Ducks
The nephews have Ludwig turn them into superheroes so that Donald can't make them clean their room. But Donald goes after them as the super villain the Duck of Doom.
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Island Of The Not-So-Nice
The nephews borrow Knuckles to impress a girl with. But he gets away from them and leads them to Horton LeTrec's island of prehistoric creatures.
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I.O.U. A U.F.O.
Dewey ecstatically hopes for an alien encounter at a place where UFOs reputedly appear, but becomes doubtful when the encounter actually happens.
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Leader Of The Quack
The ducks travel to Quaintinia to profile its medieval-era lifestyle. But there they discover that Donald had been made its king.
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All Hands On Duck
Donald gets called back into naval service for 24 hours, and Daisy visits, erroneously thinking that he's a flying ace.
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Pride Goeth Before The Fall Guy
A master thief/con artist cons his way into Donald's job so that he can steal the Key of Carpathia from the Fourth Ship of Columbus when the "What In the World?" team profiles it.
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Need 4 Speed
Donald tricks the nephews into building a racecar for him so that he can get back at a top pro racer for flirting with Daisy by beating him in the Duckburg 500.
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The Germinator
A mad doctor shrinks himself to germ size and takes over Donald's body to use to carry out his plan to save the germs of the world.
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The Late Donald Duck
Donald arrives late for work and Kent will fire him if he doesn't have a good explanation. But BOY, does he have an explanation!!
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Tasty Paste
The nephews get a hold of Gwumpki's recipe for his delicious Tasty Paste and use it to become rich but heartless corporate heads.
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Phoniest Home Videos
The nephews submit a video of Donald to "Wackiest Home Videos" so "wacky" that the show's underhanded host wants to make Donald the show's star.
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Return Of The T-Squad
The nephews turn themselves into the T-Squad again in order to save Donald from the Zaltroobian Overlord.
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Koi Story
On a camping trip, the ducks encounter a very strange person who dotes on his gigantic pet Bob's Big Koi, Winston.
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Ready. Aim...Duck!
Donald gets into trouble when he wrecks the nephews' VR game (and the house) and then makes up a story about foiling a burglary.
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Pardon My Molecules
Among other things, the ducks visit a secret government facility run by a molecule-obsessed mad scientist with a vendetta against Daisy.
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The Unusual Suspects
The ducks discover the bizarre truth about their new neighbors when a military officer warns Donald to beware of "renegades."
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Ducklaration Of Independence
While the ducks are on assignment to find the lost paradise Nirvana Valley, Dewey gets fed up with the lack of privacy and respect he gets from his brothers.
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Can't Take A Yolk
Donald accidentally gets soaked in "E.Z. Smith's Retro-Growth Formula," turning him into a practical-joking teen who makes life miserable for the nephews.
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Heavy Dental
Horton LeTrec invents a mind control device for a SMOOSH agent, but inadvertently installs it on Huey instead.
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Duck Quake
The nephews use Ludwig Von Drake's Earthshaker machine to fake an earthquake at their house in order to trick Donald out of money they want for fancy camping equipment.
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The Long Arm Of The Claw
The Claw is released on parole and tries to make amends with the ducks, rehabilitated by a procedure that as a side effect causes him to revert to his old evil self whenever he sees gold.
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Shrunken Heroes
Louie goes on a warpath to protect endangered pugduddies from poachers and runs into his animal-rights activist idol, who has plans of his own.
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Snow Place To Hide
Donald's jealousy takes the form of an imaginary friend who goads him into spying on Daisy when she goes on assignment at a ski resort.
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Huey Duck, P.I.
Huey fancies himself a dashing Hawaiian private detective when the ducks visit the P.I. office of Donald's cousin for a fishing trip.
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Take My Duck, Please!
Donald and the nephews participate in a foreign exchange program to get away from each other, but the people they wind up with turn out to be much worse!
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Ducks By Nature
Donald drafts the nephews into a wilderness survival program, where the nephews compete for the attention of a female hiker and Donald has a fight with the camp leader.
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Recipe For Adventure
Moltoc kidnaps Gwumpki and forces him to use his secret sauce to get at a magic orb.
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The Boy Who Cried Ghost
Dewey's practical jokes leaves the ducks stranded in a house haunted by four mean monsters.
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Gator Aid
Daisy becomes obsessed with discovering the "real story" behind the disappearance of the gators from a gator farm.
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None Like it Hot
Louie leads the others in the search for the thief who stole the last issue of his favorite comic, and he stumbles upon a sun-hating scientist and his plan for revenge.
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Ducky Dearest
An infomercial spokesman convinces Donald that the nephews are turning bad in order to sell Donald his kits on how to "save" them.
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Transmission: Impossible
In trouble for lying to Donald, the nephews can't get anyone to believe their story that a gem stolen from a museum was transmitted to them via their TV.
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Nosy Neighbors
Donald takes over the local Nosy Neighbors neighborhood watch and goes on a paranoid rampage against crime when someone steals his precious bug lamp.
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Hit The Road, Backwater Jack!
Dewey's adventurer idol is exposed as a fraud when he and the ducks compete with Moltoc on a treasure hunt.
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Cat And Louse
A visit to a famous animal trainer rekindles Huey's fear of domestic cats.
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Hero Today, Don Tomorrow
Resentful of the nephews' adoration of a TV celebrity, Donald lies, saying that he is the celebrity's friend.
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Captain Donald
Kent lets Donald captain his yacht. But it runs aground in a storm, and the nephews think that Donald abandoned them on the ship. So they start idolizing the mysterious sailor who comes to…
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Stunt Double Or Nothing
Kent uses a stunt double when he bets with Donald and Daisy that he could do the dangerous stunts Daisy would do for "What in the World."
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Feats Of Clay
Huey investigates a string of thefts from a Chinese archaeological dig to impress a girl who works at the dig.
