
The Pearce Sisters
- Studio
- Aardman Animations
Synopsis
Sinister sisters Lol and Edna Pearce spend their days in a rundown house doing disturbing household chores. One day, a shipwrecked man approaches the coast. The sisters receive him with a bathrobe, and won't take no for an answer... A story with love, loneliness, a little gore and violence, smoked fish and cups of tea.
Characters
Lol Pearce, Edna Pearce
Credits
Directing
- Director
- Luis Cook
Producing
- Producer
- Jo Allen
- Executive Producers
- Helen Brunsdon, Miles Bullough, Peter Lord, David Sproxton
Writing
- Writer
- Luis Cook
Animation
- Animator
- Adam Cootes, Eve Coy, Nigel Davies, Emma Greenwood, Marten Jonmark, Dan Lane, Les Orton, Theresa Whatley
Editing
- Editor
- Dan Williamson
Crew
- Art Director
- Luis Cook
- Compositing Artist
- Bram Twheam
- Technical Director
- Philip Child
- Rigging
- Steve Roberts
- Additional Models
- Tom Lord
- Sound Supervisor
- Will Norie
- Dubbing Editor
- Sean Richards
- Production Assistants
- Maggie O'Connor, Rae Rawlings, Elena Wong
Production notes
Originally released at the Annecy Film Festival.
Luis Cook on making the film: "I knew I wanted to mix 3d cgi with 2d somehow. Rough it up a bit. So we animated everything in the computer with cg models then printed the frames out and worked over them in 2d. Filling in the details and expressions and scanning it all back in over the 3d. This also meant we could get fills, shadows and textures from the 3d and get all the 2d looseness. It also meant the characters could interact with 3d objects. So hopefully the whole film is integrated even though we have used lots of techniques. The 3d also gave the characters a sense of reality, weight and volume which I thought important to the narrative. To hold it all together aesthetically I did a fully rendered design for all of the 180 shots – so we all knew, cg, 2d, comp, where we were headed. The backgrounds were taken from the Photoshop layers as were all the textures placed on the models – it reduced the amount of discussion. Confused? So were we, but blundered our way in and we found shortcuts along the way."
Luis Cook on making the film: "I knew I wanted to mix 3d cgi with 2d somehow. Rough it up a bit. So we animated everything in the computer with cg models then printed the frames out and worked over them in 2d. Filling in the details and expressions and scanning it all back in over the 3d. This also meant we could get fills, shadows and textures from the 3d and get all the 2d looseness. It also meant the characters could interact with 3d objects. So hopefully the whole film is integrated even though we have used lots of techniques. The 3d also gave the characters a sense of reality, weight and volume which I thought important to the narrative. To hold it all together aesthetically I did a fully rendered design for all of the 180 shots – so we all knew, cg, 2d, comp, where we were headed. The backgrounds were taken from the Photoshop layers as were all the textures placed on the models – it reduced the amount of discussion. Confused? So were we, but blundered our way in and we found shortcuts along the way."
Awards
Grand Prize, Platform International Animation Festival, 2007.
Art Design Prize, Platform International Animation Festival, 2007.
Special Jury Award, Annecy, 2007
Art Design Prize, Platform International Animation Festival, 2007.
Special Jury Award, Annecy, 2007
