
Learning To Fly
- Studio
- Big Big Productions, Three Kids and a Dog LLC Animation Studio: Wainscott Studios
Synopsis
Winslow is determined to become the first marmoset to fly, ignoring everyone who tells him it's impossible. He flaps his arms as hard as he can, but after he has no luck getting off of the ground in a flying contest with Burdette, he has to accept the fact that he never will be able to fly like a bird. After Snook explains the biological differences between birds and marmosets, Winslow realizes that everyone has their own way of getting around, and flying like a monkey (by swinging on vines) can be pretty fun too.
Characters
Snook, Smooch, Winslow, Wartz, Madge, Burdette, Bob the Anteater, Ick, Oko
Credits
Directing
- Director
- Mitchell Kriegman, Dean Gordon, Tyler Bunch
Producing
- Producer
- Mary James
- Executive Producers
- Mitchell Kriegman, Marianne Culbert
- Line Producers
- Becca Reed, Iwona Awlasewicz
Crew
- Creator
- Mitchell Kriegman
- Puppeteers
- Peter Linz, James Goodwin, Tim Legasse
Production notes
Abilities- - Each type of animal has a different set of abilities, which are common to all animals of that type.
The series uses Shadowmation, a technique combining puppetry, animatronics and computer-generated animation. The patented process utilizes real-time virtual sets and run raku-style team puppetry, integrating live-action animatronic characters and computer-generated animation in real-time, high-definition virtual environments.
Forty half-hour episodes are planned. Each episode contains two 15-minute segments.
On July 14, 2005, the Writers Guild of America, East went on strike against Big Big Productions, the producer of this series, for refusing to honor WGA minimum pay and standards. Writers picketed the company's Wainscott Studios on Long Island.
Despite having a budget of over $10 million dollars, the Guild alleged, producer Mitchell Kriegman wanted to cut writers' script rates by two-thirds of the WGA minimum payment for this type of show and insisted on virtually eliminating residual payments for six years.
The series uses Shadowmation, a technique combining puppetry, animatronics and computer-generated animation. The patented process utilizes real-time virtual sets and run raku-style team puppetry, integrating live-action animatronic characters and computer-generated animation in real-time, high-definition virtual environments.
Forty half-hour episodes are planned. Each episode contains two 15-minute segments.
On July 14, 2005, the Writers Guild of America, East went on strike against Big Big Productions, the producer of this series, for refusing to honor WGA minimum pay and standards. Writers picketed the company's Wainscott Studios on Long Island.
Despite having a budget of over $10 million dollars, the Guild alleged, producer Mitchell Kriegman wanted to cut writers' script rates by two-thirds of the WGA minimum payment for this type of show and insisted on virtually eliminating residual payments for six years.
