
Operation Banana Split
- Studio
- Decode Entertainment
Synopsis
Tony, Sal and the Save-Ums make a special treat for Tina.
Characters
Foo, Ka Chung, Custard, Jazzi, B.B. Jammies, Noodle
Credits
Producing
- Producer
- Dan Fill, Kim Hyde
- Executive Producers
- Neil Court, Steven DeNure, Beth Stevenson
- Associate Producer and Studio Manager
- Gillian Jackson
Writing
- Writer
- Jeffrey Scott, Jeremy Roseberg, Stephen Latigan, Aaron Murphy
- Story Editor
- Jeffrey Scott
Voices
- Voice
- Aaryn Doyle (Foo), Mitchell Eisner (Ka Chung), Jordan Francis (Custard), Tajja Isen (Jazzi), Connor Price (B.B. Jammies), Mark Rendall (Noodle)
Crew
- Series Character Conceptual Design by
- Dave Pressler, Nathan Cabrera
- Creative and Technical Director
- Winston Bromley
- Lead Developers
- Diana Arruda, Carlos Ulloa
- 3D Animation and Modelling Team
- Jacques Bruynes, Tim Thompson, Ashraf Aiad, Will Choi
- 3D Axel Programming
- Diana Arruda, Winston Bromley, Carlos Ulloa
- Infrastructure Design
- Winston Bromley, Alex Gordon
- 2D Animation and Downloadable Elements
- Alex Gordon, Becky Yip
- Storyboards
- Tim Thompson, Will Choi
- New Media Development Coordinator
- Jodi Brown
- Voice Director
- Joanne Boreham
- Post-Production
- Martin Jefferson, Jason Boyer
- Educational Advisor
- Dr. Heather E. Knoepfli
- Graphic Design
- Eric Soetikno
- Publicity
- Jacqueline Nuwame
- Produced with the Financial Participation of
- Bell Fund, Telefilm Canada, Telus Fund
Companies and other credits
- Based on Characters Created By: The Dan Clark Company
- Digital Assets: Core Digital Pictures
- Audio Assets: Super Sonics Productions
Production notes
Decode Entertainment engaged Dr. Heather Knoepfli as a child care specialist on development and production of the scripts.
This series for preschool children aims to encourage creative thinking through the use of technology. The Save-Ums are little Heroes who live on a round island in a place called Save-Ums Central. Driven to help others, the Save-Ums monitor their world and will travel to wherever there is a problem to solve or someone to help. No adventure is too big or too small.
Each adventure begins at Save-Ums Central, the Save-Ums' home. This is a building filled with domes, bright tubes and all kinds of playthings that appeal to children. At the beginning of each adventure, the Save-Ums are shown working, playing, interacting with each other, or looking after their funny pets called "Puffs." The objective is to show the Save-Ums in situations that demonstrate positive relationships, empathy towards others, non-violent problem solving, cooperative play and an interest to take risks and develop a "daring attitude toward life."
From this picture of the daily life of Save-Ums, the Vid-Screen at Save-Ums Central begins to ring and vibrate. This is the signal that someone "out there" needs help. The "out there" refers to the five worlds to which the Save-Ums travel to help someone in need- Winter World, Monkey World, Moon World, Ocean World and Cave World. Once the problem has been identified on the Action Screen, using a remote control, a team of Save-Ums, using a fancy piece of technology such as a Subchopper, adventure out to the site of the problem. Through a team effort, the problem is solved, new friends are made, and the Save-Ums return to Save-Ums Central, feeling good about themselves and their success.
Each episode ends with the Save-Ums in unison (or one or two of them) saying, "Believe it!" The goal is to have the viewers at home leave the television with something of a Save-Ums' attitude:
This series for preschool children aims to encourage creative thinking through the use of technology. The Save-Ums are little Heroes who live on a round island in a place called Save-Ums Central. Driven to help others, the Save-Ums monitor their world and will travel to wherever there is a problem to solve or someone to help. No adventure is too big or too small.
Each adventure begins at Save-Ums Central, the Save-Ums' home. This is a building filled with domes, bright tubes and all kinds of playthings that appeal to children. At the beginning of each adventure, the Save-Ums are shown working, playing, interacting with each other, or looking after their funny pets called "Puffs." The objective is to show the Save-Ums in situations that demonstrate positive relationships, empathy towards others, non-violent problem solving, cooperative play and an interest to take risks and develop a "daring attitude toward life."
From this picture of the daily life of Save-Ums, the Vid-Screen at Save-Ums Central begins to ring and vibrate. This is the signal that someone "out there" needs help. The "out there" refers to the five worlds to which the Save-Ums travel to help someone in need- Winter World, Monkey World, Moon World, Ocean World and Cave World. Once the problem has been identified on the Action Screen, using a remote control, a team of Save-Ums, using a fancy piece of technology such as a Subchopper, adventure out to the site of the problem. Through a team effort, the problem is solved, new friends are made, and the Save-Ums return to Save-Ums Central, feeling good about themselves and their success.
Each episode ends with the Save-Ums in unison (or one or two of them) saying, "Believe it!" The goal is to have the viewers at home leave the television with something of a Save-Ums' attitude:
- It's fun to help others
- It makes you feel good
- Working together makes solving problems easier
- Use technology to work for us
- Be a modern hero!
Awards
Nominee, Best Pre-School Program or Series, Gemini Awards, 2004
