The Wild

The Wild

April 14, 2006 Theatrical Feature Films

Studio
Walt Disney Pictures, Complete Pandemonium, Core Technologies, C.O.R.E. Feature Animation
Animation studio
Core Feature Animation
Distributor
Buena Vista Pictures Distribution

Synopsis

An irreverent comedy that follows the after-hours life of an eclectic group of animals at the New York Zoo. A young lion cub and his father live in the zoo. The cub wants to "find himself" as a lion and escapes the zoo to seek "the wild" in Africa. Led by the father lion, a motley rescue team is formed to retrieve the youngster... and they find out what a jungle a city can be.

Characters

Samson, Benny, Nigel, Bridget, Kazar, Larry, Ryan, Fergus Flamingo, Duke, Eze, Penguin MC, Hamir, Carmine, Hyrax, Blag, Scab, Scraw, Mama Hippo, Samson's Father, Dung Beetles, Cloak, Camo, Ringleader, Vulture, Rock Hyrax, Monkey Girl, Monkey with Braces

Credits

Directing

Director
Steve 'Spaz' Williams

Producing

Producer
Ed Decter, Jane Park, John J. Strauss (Co-Producers)
Associate Producer
Jim Burton
Line Producer (C.O.R.E. Feature Animation)
Lisa Bechard
Supervising Producer (C.O.R.E.)
Bob Munroe

Music

Music
Alan Silvestri
Orchestrator
David Slonaker
Music Editor
Kenneth Karman
Assistant Music Editor
Ryan Rubin

Editing

Editor
Scott Balcerek, Steven L. Wagner
First Assistant Editor
Tom Moser
Second Assistant Editors
Margaret Lily Andres, Camille Crawford
Second Editor
Ellen Schade

Crew

Casting
Corbin Bronson, Jen Rudin
Production Design
Chris Farmer
Art Direction
Chris Farmer, Michael E. Goldman
Post-Production Manager
Dale Gagne
Assistant Production Managers
Colleen Jenkinson, Liz Roberts
Assistant Production Manager (Story)
Alexandra Gunter
Assistant Production Manager (Compositing and Lighting Departments)
Josa Leah "SDB" Porter
Layout Supervisor (Opening Sequence)
Bryan Engram
Final Layout Supervisor
Andrew Hickson
Layout Artist
Rick Allen
Set Designers
Aric Cheng, Louis Katz, Chad Owens
Storyboard Artist
John Fox
Texture and Matte Paint Artist
Greg Gibbons
Texture Artists
Raine Anderson, Jason Gougeon, Erik Gronfeldt, Carl Whiteside, Trevor Wide
Digital Art
Alexander Okita
ADR Recordist
Courtney Bishop
Sound Effects Editors
Chris Gridley, David C. Hughes
Supervising Sound Editor
Andy Newell
Co-Supervising Sound Editor
Larry Schalit
First Assistant Sound Editor
Mac Smith
Original Dialogue Mixer
Michael Miller
Additional Original Dialogue Mixer
Carlos Sotolongo
Music Scoring Mixer
Dennis S. Sands
Environment Rigger
Andrew Alzner
Environment Rigger (Character Finaler, Lighting Artist)
Robert Caputi
Previs Artist
Christian Argueta
Lead Compositor
Ryan Smith
Senior Compositor
Kenneth Landrum
Digital Compositors
Paul Arion, Michael Becki, Christophe Pacaud, Pat Wong, Ronald van Rij, Wojciech Zielinski
Digital Compositors (C.O.R.E. Feature Animation)
Shun Sing Edward Lee, Martin Mueller
Compositor (C.O.R.E. Feature Animation)
Tim M. Townsend
Scene Prep Artists
Paul Arion, Michael Becki, Joshua J. Clark, Tom Dow, Letia Lewis
Lead Scene Prep Artists (C.O.R.E Feature Animation)
Stanley A. Dellimore, Chad Nixon
Scene Prep Artist (C.O.R.E Feature Animation)
Tim M. Townsend
Digital Artists
Aaron Barr, Julio Del Hierro, Carl Whiteside, Vincent Yan
Lighting Artists
Gerhard Borchers, Jeffrey Cappleman, Farhez Rayani, Anja Stitic, Åsa Svedberg, Dan Ziegler
Modeling and Texturing Supervisor EVP (CORE Feature Animation)
Bo Mosley
Character Riggers
Kathleen Curry, Emanuel "Emey" Druckmann
Character Rigger (C.O.R.E. Feature Animation)
Jason Simmons
Character Modeling and Look Supervisor
Bruce D. Buckley
Character Modeler, Skinner, Character Finaler
Taras Kouzela
Character Modeler/Rigger
Jim Su
Modelers
Jeff Capogreco, Dan Dixon, Jason Gougeon, Carl Whiteside, Trevor Wide
Modeler and Texture Artist
Patrick English
Modeler and Texture Artist (EVP)
Chris Zammit
Set Lighting
Jeff Capogreco
Lighting and Effects
Floyd Casey, Andy Rosen
Lighting Technical Directors
Robert Deas, Paul C. George, Priyes Shah
Lighting Technical Directors (CORE Feature Animation)
Robert Holder, Soo Kyung Kim, Cam Langs
Lighting/Shading Technical Directors
Steven Dugaro, Christos Obretenov
Digital Effects Artists
Joshua J. Clark, Shaun Comly
Character Finaling Lead
Mike Cronin
Character Finalers
Pierre D'Aloisio, Frederic Fortin, Amir Shachar
Character Finaling Technical Director
Kevin Gillen
Character Finaling Lead (C.O.R.E. Feature Animation)
Jason Simmons
Character Finalers (CORE Feature Animation)
Stanley A. Dellimore, Todd Widup
Character Finaling Artists
Christopher Downs, Tom Voll
Character Skinner
Julio Del Hierro
Fur Artist
Julio Del Hierro
Pre-Visualization Artist
Letia Lewis
Pre-Visualization Supervisor
Andrew Honacker
Pre-Visualization Supervisor (Toronto)
Justin Denton
Texture Painter (EVP)
Nigel Denton-Howes
Senior Lighter
Rick Sander
Lighters
Steven Elford, Ryan Grobins, Paul Oakley, Boogab Youn, Mohand Zennadi
Compositing and Backgrounds Supervisor
Jammie Friday
Character Supervisor
Ian Hulbert
Character Artist
Eirik Paye
Lead Modeler (EVP)
Gregory John Jowle
Production Coordinator
Melissa McKinnon
Production Coordinator (Art Department)
Tracy Blagdon
Production Coordinator (EVP)
Tracy Blagdon
Lead Matte Artist
Matt Schofield
Matte Artists
Peter Moehrle, Sean Samuels
Matte Painters
Mark Nonnenmacher, Andrew Woodhouse
Senior Technical Director
Ben Simons
Lead Technical Director
Eric Gervais-Despres
Technical Director
Farhez Rayani
Technical Director (SideFX)
Gerome Mortelecque
Concept Designer
Mark Nonnenmacher
Visual Effects Lead Texture (EVP)
The-Hung Quach
Character Texture Artist
Brian Dignadice
Hardware Engineer
John Hickson
Cinematographer (Pre-Production)
Terrence Masson
Unix Systems Administrator
William Porquet
Creative Consultant
Mark Pacella
Sound Designer
Andy Newell
Sound Design Intern
Aaron Heuser
Foley Editor
Jeremy Molod
Sound Re-Recording Mixers
Terry O'Bright, Keith Rogers
Score Assistant Engineer
Patrick Spain
Lighting Lead (C.O.R.E. Feature Animation)
Colin Cunningham
Lighting Lead
Mahsa Ghorbankarimi
Supervising Technical Directors
Matthew Daw, Matthew P. Welker
Supervising Lead Character Modeling and Surfacing
Dipankar Goswamy
Character Surfacing Artist
Laurel A. Smith
Visual Effects
Sho Hasegawa
CG Supervisor
John Mariella
Digital Look Supervisor (Intro Dream Sequence)
Augusto Schillaci
Rendering Lead
Betty Shaw
Render Wranglers
Aaron M. Smith, Nguyen Tran
Lead Fur and Feathers Software Developer
Mark Visser
Systems Engineer
Joey Wray
Lead Shader Writer
Jason Ang
Lead Software Engineer
Jason Ang
Production Assistants
Cassandra Fauss, Julian Goldklang

Companies and other credits

  • Pre-Visualization: Phil "Captain 3D" McNally

Pictures