
Computer Packy
- Studio
- Hanna-Barbera Studios
Synopsis
This show featured the adventures of Pac-Man, his wife Ms. Pac-Man, their child, Baby Pac-Man, their dog Chomp-Chomp and cat SourPuss. Their arch enemies were the ghosts Inky, a dope; Pinky, a tough guy; Blinky, who wore a hat; Sue, the lone female; and Clyde, their leader.
Characters
Pac-Man, Ms. Pac-Man, Baby Pac-Man, Super-Pac, Pac Junior, Chomp-Chomp, SourPuss, Pinky, Clyde, Blinky, Pinky, Clyde
Credits
Directing
- Director
- George Gordon, Bill Hutten, Bob Hathcock, Carl Urbano, Rudy Zamora
- Assistant Directors
- Bob Goe, Terry Harrison
Producing
- Producer
- Kay Wright
- Executive Producers
- William Hanna, Joseph Barbera
Writing
- Writer
- Jeffrey Scott
- Story Editor
- Jeffrey Scott
Animation
- Animator
- Bob Hathcock, Bob Bemiller, Jeff Hall, Lefty Callahan, Bill Hutten, Rudy Cataldi, Tony Love, Zeon Davush, Ron Myrick, Joan Drake, Tim Walker, Jon Elford, Bob Alvarez, Lillian Evans, Monique Barreras, Hugh Fraser, Valerie Gifford, Bernard Posner, Fred Hellmich, Bill Pratt, Karen Kastelman, Don Ruch, Hicks Lokey, Kunio Shimamura, Mircea Mantta, Michael Silbereich, Constantin Mustatea, Jim Simon, Bob Nesler, Ken Southworth, Margaret Nichols, Rich Trueblood, Bill Nunes, Woody Yocum, Ken Muse
- Animation Supervisor
- Jay Sarbry
- Assistant Animation Supervisor
- Joanna Romersa
Voices
- Voice
- Marty Ingels (Pac-Man), Barbara Minkus (Ms. Pac-Man), Russi Taylor (Baby Pac-Man), Lorenzo Music (Super-Pac), Darryl Hickman (Pac Junior), Frank Welker (Chomp-Chomp), Peter Cullen (SourPuss), Allan Lurie (Mezmaron), Susan Silo (Sue), Barry Gordon (Inky), Chuck McCann (Blinky, Pinky), Neilson Ross (Clyde), Jodi Carlisle, Paul Kirby, Lennie Weinrib
Music
- Music
- Hoyt Curtin
- Musical Supervisor
- Paul DeKorte
Editing
- Editor
- Gil Iverson
- Supervising Film Editor
- Larry C. Cowan
Crew
- Pac-Man Developed For Television By
- Jeffrey Scott
- Supervising Director
- Ray Patterson
- Story Direction
- Stephen Hickner, Mitchell Schauer, Thomas V. Tataranowicz, Wendell Washer, Roy Wilson
- Recording Director
- Gordon Hunt
- Animation Casting Director
- Ginny McSwain
- Graphics
- Iraj Paran, Tom Wogatzke
- Design Supervisor
- Bob Singer
- Character Design
- Sandra Berez, Deborah Hayes, Takashi
- Layout Supervisor
- Gary Hoffman
- Layout
- Sue Adnopoz, Charles Grosvenor, Kurt Anderson, Paul Gruwell, Cosmo Anzilotti, Karenia Haber, Rex Barron, Wes Herschensohn, Barry Bunce, David Hilberman, Franco Christophani, Carol Holman, Tom Coppola, John Howley, Marija Dail, Terry Hudson, Jaime Diaz, Ray Jacobs, Barbara Dourmashkin, Mary Jorgenson, Dave Dunnet, Mike Kawaguchi, Owen Fitzgerald, Terry Keil, Drew Gentle, John Kricfalusi, Moe Gollub, Ken Landau, Lonnie Lloyd, Phil Phillipson, Mike Maliani, Mario Piluso, Jack Manning, Darrell Rooney, Warren Marshall, Linda Rowley, Greg Martin, Joel Seibel, Lorenzo Martinez, Jim Simon, Alex McCrae, Robert Smith, Darrel McNeil, Leo Sullivan, Skip Morgan, Gary Terry, James Mueller, Dean Thompson, Judith Niver, Maureen Trueblood, Floyd Norman, Robert Tyler, Dave O'Day, Sherilan Weinhart, Michael O'Mara, David West, Phil Ortiz, Dave Williams, John Perry, Roy Wilson
- Checking And Scene Planning
- Paul Strickland
- Xerography
- Star Wirth
- Background Supervisor
- Al Gmuer
- Background
- Lorraine Andrina, Vicki Jenson, Fernando Arce, Phil Lewis, Gary Conkline, Michelle Moen, Gil Dicicco, Andy Phillipson, Flamarion Ferreira, Phil Phillipson, Martin Forte, Bill Proctor, Robert Gentle, Jeff Richards, Bonnie Goodknight, Jeff Riche, Eric Heschong, Ron Roesch, Jim Hickey, Peter Van Elk, Paro Hozumi, Dennis Venizelos, Michael Humphries, Gloria Wood
- Ink And Paint Supervisor
- Alison Victory
- Technical Supervisor
- Jerry Mills
- Camera
- Roy Wade, Steve Altman, Chuck Flekal, Curt Hall, Ralph Migliori, Joe Ponticelle, David Valentine, Jerry Whittington
- Sound Direction
- Dick Olson, Joe Wachter
- Supervising Film Editor
- Larry C. Cowan
- Dubbing Supervisor
- Pat Foley
- Effects Editors
- Mike Bradley, Mary Gleason, Carol Lewis, Catherine McKenzie, Sue Sawade, Kerry Williams
- Music Editors
- Terry Moore, Joe Sandusky, Robert Talboy
- Show Editor
- Gil Iverson
- Negative Consultant
- William E. DeBoer
- Post Production Supervisor
- Joed Eaton
- Executives In Charge Of Production
- Jayne Barbera, Margaret Loesch
- Crew
- And Manufactured By
Companies and other credits
- Based On The Video Game Developed By
- Namco Ltd
- Bally/Midway Mfg. Co
- A
- Hanna-Barbera Production
- © 1982 Hanna-Barbera Productions
- Inc
Production notes
That little, yellow munching ball of the arcade world leapt to the television screen with the animated Pac-Man. As addicting as the arcade game was, it was a little thin for a half-hour series, so Hanna-Barbera decided to expand on the premise. Joined by Ms. Pac-Man, who was now Pac's wife, as well as the newly created Baby-Pac, Chomp Chomp the dog, and Sour Puss the cat, the Pac family lived in Pac-Land (making "Pac" the most overused word since "Smurf").
Near their home was the Power Forest, where Pac-Man worked as chief of security, guarding the precious power pellets that grew there. These pellets, the source of all Pac-power, were coveted by the evil Mezmaron, who constantly sent his ghosts Inky, Blinky, Pinky, Clyde, and Sue after them.
Unlike the arcade game, Pac-Man would only attack the ghosts defensively, since this was an era of toned-down violence in cartoons. When necessary, Packy would chomp at the ghosts and force them to disappear, until they could recharge themselves with a new ghost costume from Mezmaron's wardrobe closet.
In a state of Pac-Man fever, ABC had Pac in two shows; The Pac-Man/Little Rascals/Richie Rich Show, which was followed by this show.
The second season paired Pac-Man with another 80's fad-inspired cartoon, Rubik the Amazing Cube. On Pac-Man's own show, the family gained a powerful new friend in Super Pac, who by that time was the star of his own arcade game.
In an odd case of game becomes 'toon becomes game, the animated Pac-Man spawned a video game of its own, titled Pac-Land. Though graphically superior, the side-scrolling adventure game never caught on in the same way as its simpler, yet undeniably infectious predecessor.
Near their home was the Power Forest, where Pac-Man worked as chief of security, guarding the precious power pellets that grew there. These pellets, the source of all Pac-power, were coveted by the evil Mezmaron, who constantly sent his ghosts Inky, Blinky, Pinky, Clyde, and Sue after them.
Unlike the arcade game, Pac-Man would only attack the ghosts defensively, since this was an era of toned-down violence in cartoons. When necessary, Packy would chomp at the ghosts and force them to disappear, until they could recharge themselves with a new ghost costume from Mezmaron's wardrobe closet.
In a state of Pac-Man fever, ABC had Pac in two shows; The Pac-Man/Little Rascals/Richie Rich Show, which was followed by this show.
The second season paired Pac-Man with another 80's fad-inspired cartoon, Rubik the Amazing Cube. On Pac-Man's own show, the family gained a powerful new friend in Super Pac, who by that time was the star of his own arcade game.
In an odd case of game becomes 'toon becomes game, the animated Pac-Man spawned a video game of its own, titled Pac-Land. Though graphically superior, the side-scrolling adventure game never caught on in the same way as its simpler, yet undeniably infectious predecessor.
