
Wreck-It Ralph
Also known as: Reboot Ralph (Working Title), Joe Jump (Original Title)
- Studio
- Walt Disney Pictures
- Animation studio
- Walt Disney Animation Studios
- Distributor
- Walt Disney Studios Motion Pictures
Synopsis
The story of an arcade game bad guy determined to prove that he can be a Good Guy.
Wreck-It Ralph longs to be as beloved as his game's perfect Good Guy, Fix-It Felix. The problem is that nobody loves a Bad Guy. But they do love heroes... so when a modern, first-person shooter game arrives featuring tough-as-nails Sergeant Calhoun, Ralph sees it as his ticket to heroism and happiness.
He sneaks into the game with a simple plan - win a medal - but soon wrecks everything, and accidentally unleashes a deadly enemy that threatens every game in the arcade. Ralph's only hope? Vanellope von Schweetz, a young troublemaking "glitch" from a candy-coated cart racing game who might just be the one to teach Ralph what it means to be a Good Guy. But will he realize that he's good enough to become a hero before it's "Game Over" for the entire arcade?
Wreck-It Ralph longs to be as beloved as his game's perfect Good Guy, Fix-It Felix. The problem is that nobody loves a Bad Guy. But they do love heroes... so when a modern, first-person shooter game arrives featuring tough-as-nails Sergeant Calhoun, Ralph sees it as his ticket to heroism and happiness.
He sneaks into the game with a simple plan - win a medal - but soon wrecks everything, and accidentally unleashes a deadly enemy that threatens every game in the arcade. Ralph's only hope? Vanellope von Schweetz, a young troublemaking "glitch" from a candy-coated cart racing game who might just be the one to teach Ralph what it means to be a Good Guy. But will he realize that he's good enough to become a hero before it's "Game Over" for the entire arcade?
Characters
Wreck-It Ralph, Fix-It Felix, Sergeant Calhoun, Vanellope von Schweetz, Wynchel, Rancis Fluggerbutter, Deanna, General Hologram, Taffyta Muttonfudge, Mary, Mr. Litwak, Duncan, Moppet Girl, King Candy, Sonic the Hedgehog, Ken, Ryu, M. Bison, Kohut, Sonny Moore
Credits
Directing
- Director
- Rich Moore
Producing
- Producer
- Clark Spencer
- Executive Producer
- John Lasseter
- Associate Producer
- Monica Lago-Kaytis
Writing
- Writer
- Jennifer Lee, Phil Johnston
Animation
- Animator
- Alberto Abril, Darrin Butters, Andrew Chesworth, Youngjae Choi, Jocelyn Cofer, Rahul Dabholkar, Claudio de Oliveira, Adam Dykstra, Nathan Engelhardt, Chadd Ferron, Jason Figliozzi, Michael Franceschi, Minor Gaytan, Adam Green, Jennifer Hager, Brent Homman, Darrell W. Johnson, Bert Klein, Amy Lawson Smeed, Kira Lehtomaki, Stephane Mangin, Prothais Nicolas, Daniel Martín Peixe, Malcon Pierce, Bobby Pontillas, Mitja Rabar, Chad Sellers, Benson Shum, Christian So, Christopher D. Williams, Mark Williams, John Wong
Voices
- Voice
- John C. Reilly (Wreck-It Ralph), Jack McBrayer (Fix-It Felix), Jane Lynch (Sergeant Calhoun), Sarah Silverman (Vanellope von Schweetz), Adam Carolla (Wynchel), Jamie Elman (Rancis Fluggerbutter), Rachel Harris (Deanna), Dennis Haysbert (General Hologram), Mindy Kaling (Taffyta Muttonfudge), Edie McClurg (Mary), Ed O'Neill (Mr. Litwak), Horatio Sanz (Duncan), Stefanie Scott (Moppet Girl), Alan Tudyk (King Candy), Roger Craig Smith (Sonic the Hedgehog), Reuben Langdon (Ken), Kyle Hebert (Ryu), Gerald C. Rivers (M. Bison), Brandon Scott (Kohut), Sonny Moore (Himself)
Music
- Music
- Henry Jackman
Editing
- Editor
- William J. Caparella
Crew
- Casting
- Jamie Sparer Roberts
- Casting Associate
- Cymbre Walk
- Visual Development
- Ricardo F. Delgado
- Character Supervisor
- Dave K. Komorowski
- Layout Artist
- Joaquin Baldwin
- Animation Supervisor
- Renato Dos Anjos
- Animator
- Alberto Abril, Darrin Butters, Andrew Chesworth, Youngjae Choi, Jocelyn Cofer, Rahul Dabholkar, Claudio de Oliveira, Adam Dykstra, Nathan Engelhardt, Chadd Ferron, Jason Figliozzi, Michael Franceschi, Minor Gaytan, Adam Green, Jennifer Hager, Brent Homman, Darrell W. Johnson, Bert Klein, Amy Lawson Smeed, Kira Lehtomaki, Stephane Mangin, Prothais Nicolas, Daniel Martín Peixe, Malcon Pierce, Bobby Pontillas, Mitja Rabar, Chad Sellers, Benson Shum, Christian So, Christopher D. Williams, Mark Williams, John Wong
- Supervising Animator
- Zach Parrish
- Assistant Animators
- Lindsay Thompson, Michael Woodside
- Animation Production Supervisor
- Karen Ann Ryan
- Look Development Artists
- Alexander Alvarado, Audrey Bagley, Sara Cembalisty, Jared Reisweber
- Matte Painter
- Jang Chol Lee
- Rigging Supervisors
- John Kahwaty, Gregory Smith
- Special Effects
- Amanda Dyar
- Visual Effects Supervisor
- Scott Kersavage
- Visual Effects Animator
- Peter Demund
- Visual Effects Artists
- Allan Gersten, MacDuff Knox, Zhang Xiao
- Technical Directors
- Chris Carignan, Mike Harris, Christopher Otto Gallagher
- Technical Animation TD
- Adam Levy, Dax LaFleur
- Technical Animator
- Matt Steele
- Character Technical Directors
- Carlos Cabral, Glen Claybrook, Lyndsey Horton, Michael Stieber, David J. Suroviec, Nicklas Puetz
- Charater TD
- David S. Dunn
- Crowds Technical Director
- Yasser Hamed
- Effects Artist
- Blair Pierpont
- Effects Technical Director
- Tony Chai
- FX Artists
- Jaehyun Yoo, Shu Liu
- General Technical Director
- Vijoy Gaddipati
- Lighting Supervisor
- Robert L. Miles
- Lighter And Compositor
- Nasheet Zaman
- Senior Lighter
- Jorge Bobadilla Jr
- Senior Lighting Artists
- Justin Hammond, Sal Arditti, Shannon McGee
- Lighter: Walt Diseny Animation Stuidos
- Daniel Kruse
- Lighting And Compositing Technical Director
- Jack Evans
- Lighting And Compositing Artist
- Kaori Doi
- Lighting Artists
- Felipe Ruiz Reyes, Mark Gelfuso, Ryan DeYoung
- Model Supervisor
- Zack Petroc
- Senior Modeler
- Luis Labrador
- Modeler
- Krzysztof Fus, Jon Krummel, Suzan Kim
- CG Modeler
- Ke Jiang
- Stereoscopic Supervisor
- Robert Neuman
- Stereographer
- Mark Henley
- Stereoscopic Artists
- Dave Scarpitti, Darren Simpson, Lauren Kramer
- Stereoscopic Artist, Walt Disney Animation Studios
- David Hochstadter
- Stereo Layout Artist: Walt Disney Animation Studios
- Sean Amlaner
- Production Supervisor
- Jeremy Costello
- Post-Production Supervisor
- Brent W. Hall
- Production Supervisor: Animatics
- Mike Huang
- Production Supervisor: Editorial
- Kristen Kolada
- Production Supervisor: Environments
- Aria Stewart
- Digital Intermediate Colorist
- Eliot Milbourn
- Second Assistant Editor
- David Condolora
- Assistant Editor
- Alex McDonnell
- Additional Editor
- Julie Rogers
- Music Supervisor
- Tom MacDougall
- Conductor
- Thomas Newman
- Orchestra Contractor
- Peter Rotter
- Orchestrators
- Stephen Coleman, Carl Johnson, Dave Metzger, Thomas Pasatieri, Gary K. Thomas, John Ashton Thomas
- Choir Contractor
- Jasper Randall
- Assistant Music Editor
- Michael Zainer
- Assistant Music Engineer
- Shinnosuke Miyazawa
- Executive Music Producer
- Chris Montan
- Music Business Affairs
- Donna Cole-Brule
- Music Contractor
- Leslie Morris
- Music Digital Coordinator
- Ernest Lee
- Music Preparation
- Julian Bratolyubov, Tim Rodier
- Music Production Assistants
- Jill Iverson, Siobhan Sullivan
- Music Production Coordinator
- Ashley Chafin
- Music Production Manager
- Andrew Page
- Music Production Services
- Steven Kofsky
- Music Recordist: Orchestra
- Armin Steiner
- Music Scoring Mixers
- Alan Meyerson, Tommy Vicari
- Musician
- Skrillex
- Principal Musician: Bassoon
- Michael O'Donnovan
- Score Recordist
- Greg Hayes
- Digital Score Recordist
- Larry Mah
- Additional Score Sound Designer
- John von Seggern
- Scoring Assistant Engineer
- Patrick Spain
- Music And Lyrics
- Peter Gabriel, Randy Newman
- Music
- Thomas Newman
- Lyrics
- Bill Bernstein
- Technical Score Engineer
- Alex Belcher
- Supervising Sound Editor
- Frank E. Eulner
- Sound Designer
- Gary Rydstrom
- Sound Recordist
- Ric Schnupp
- Original Dialogue Mixers
- Gabriel Guy, Doc Kane
- ADR Voice Casting
- Terri Douglas
- Foley Mixer
- Corey Tyler
- Foley Recordist
- Greg J. Peterson
- Sound Re-Recording Mixers
- David E. Fluhr, Gary Rizzo
- Production Finance Leads
- Colin King Miller, Daniel Feiner
- Senior Software Engineers
- Uri Okrent, Brian Wherry
- Software Developer
- James P. Hurrell
Production notes
A 3D computer-generated film; to be presented in Disney Digital 3D in selected theaters.
Originally scheduled for release on March 12, 2013, Wreck-It Ralph was moved to November 2, 2012 - the original release date for Pixar-Disney's "Monsters University." The movie proved to be a strong original story by Phil Johnston and Jennifer Lee, and featured no musical numbers for the cast. In what may be viewed as a "tick-tock" approach to films, this would be viewed as the strong, more masculine, adventure fantasy, while the previous and next films were moire feminine, softer, musical and fairy-tale oriented.
The project has had a long gestation period at Disney, staring in the 1980's as High Score. In various incarnations, it has been reconceived as Joe Jump in the 1990's, then in the mid-2000s as Reboot Ralph.
In an endearing movie-long sight-gag reminiscent of what has been done in Who Framed Roger Rabbit and the Pixar Toy Story films, Wreck-It Ralph featured cameo appearances by a variety of colleagues, in this case, licensed video-game characters. During production, the crew put in characters where they felt they were appropriate, then the producers worried about licensing those characters. According to the director, all character inclusions were done to further the story.In one specific instance, the writers had early on envisioned the Bad-anon meeting with Bowser as a major character within the scene. Again, the director says that Nintendo was very positive towards the use of their characters.
Because of that scene, Nintendo wanted the movie include a scene that would showcase Mario. Despite the full approval to use the character, there was no appropriate place to put Mario that would not taking away the spotlight from the main story. Moore that was the real reason the two are not in the film, and he debunks any notion that Mario and his brother character Luigi were not included due to Nintendo requesting too high a licensing fee. In the final film, about 188 individual video game characters made cameo guest shots.
The film ended up running about 165 million to make. The film was very positive at the box office, generating over 470 million in tickets in its first run.
Said director Rich Moore: "I love the idea of a very simple 8-bit video game character struggling with the complex question: 'Isn't there more to life than the role I've been assigned?' In his quest for the answer, we journey with our hero through three visually distinct video game worlds. It's unlike anything anyone's seen before, and I'm thrilled to be to creating it here at Walt Disney Animation Studios."
This was the 52th film in the official Disney list of animated films.
Originally scheduled for release on March 12, 2013, Wreck-It Ralph was moved to November 2, 2012 - the original release date for Pixar-Disney's "Monsters University." The movie proved to be a strong original story by Phil Johnston and Jennifer Lee, and featured no musical numbers for the cast. In what may be viewed as a "tick-tock" approach to films, this would be viewed as the strong, more masculine, adventure fantasy, while the previous and next films were moire feminine, softer, musical and fairy-tale oriented.
The project has had a long gestation period at Disney, staring in the 1980's as High Score. In various incarnations, it has been reconceived as Joe Jump in the 1990's, then in the mid-2000s as Reboot Ralph.
In an endearing movie-long sight-gag reminiscent of what has been done in Who Framed Roger Rabbit and the Pixar Toy Story films, Wreck-It Ralph featured cameo appearances by a variety of colleagues, in this case, licensed video-game characters. During production, the crew put in characters where they felt they were appropriate, then the producers worried about licensing those characters. According to the director, all character inclusions were done to further the story.In one specific instance, the writers had early on envisioned the Bad-anon meeting with Bowser as a major character within the scene. Again, the director says that Nintendo was very positive towards the use of their characters.
Because of that scene, Nintendo wanted the movie include a scene that would showcase Mario. Despite the full approval to use the character, there was no appropriate place to put Mario that would not taking away the spotlight from the main story. Moore that was the real reason the two are not in the film, and he debunks any notion that Mario and his brother character Luigi were not included due to Nintendo requesting too high a licensing fee. In the final film, about 188 individual video game characters made cameo guest shots.
The film ended up running about 165 million to make. The film was very positive at the box office, generating over 470 million in tickets in its first run.
Said director Rich Moore: "I love the idea of a very simple 8-bit video game character struggling with the complex question: 'Isn't there more to life than the role I've been assigned?' In his quest for the answer, we journey with our hero through three visually distinct video game worlds. It's unlike anything anyone's seen before, and I'm thrilled to be to creating it here at Walt Disney Animation Studios."
This was the 52th film in the official Disney list of animated films.
Awards
Academy Award Nominee, Best Animated Feature Film, 2013.
Winner, Annie Award, Best Animated Feature, 2013.
Winner, Annie Award, Directing in an Animated Feature Production, Rich Moore, 2013.
Winner, Annie Award, Voice Acting in an Animated Feature Production, Alan Tudyk as King Candy, 2013.
Winner, Annie Award, Writing in an Animated Feature Production, Phil Johnston and Jennifer Lee, 2013.
Winner, Annie Award, Music in an Animated Feature Production, Henry Jackman, 2013.
Nominee, Annie Award, Animated Effects in an Animated Production, Brett Albert, 2013.
Nominee, Annie Award, Character Design in an Animated Feature Production, Bill Schwab, Lorelay Bove, Cory Loftis and Minkyu Lee, 2013.
Nominee, Annie Award, Storyboarding in an Animated Feature Production, Leo Matsuda, 2013.
Nominee, Annie Award, Storyboarding in an Animated Feature Production, Lissa Treiman, 2013.
Nominee, Annie Award, Editorial in an Animated Feature Production, Tim Mertens, 2013.
National Board of Review Award, Best Animated Film, 2012.
Austin Film Critics Association Award, Best Animated Feature, 2012.
Oklahoma Film Critics Circle Award, Best Animated Feature, 2012.
Phoenix Film Critics Society Award, Best Animated Feature, 2012.
St. Louis Film Critics Award, Best Animated Feature, 2012.
Second Place (Tie), Utah Film Critics Association Award, Best Animated Feature, 2012.
Nominee, Golden Globe, Best Animated Film, 2013.
Nominee, Critics Choice Award, Best Animated Feature, 2013.
Nominee, Satellite Award, Best Motion Picture, Animated or Mixed Media, 2012.
Nominee, Chicago Film Critics Association Award, Best Animated Feature, 2012.
Nominee, Houston Film Critics Society Award, Best Animated Feature, 2013.
Nominee, San Diego Film Critics Society Award, Best Animated Film, 2012.
Nominee, Washington, D.C. Area Film Critics Association Award, Best Animated Feature, 2012
Winner, Annie Award, Best Animated Feature, 2013.
Winner, Annie Award, Directing in an Animated Feature Production, Rich Moore, 2013.
Winner, Annie Award, Voice Acting in an Animated Feature Production, Alan Tudyk as King Candy, 2013.
Winner, Annie Award, Writing in an Animated Feature Production, Phil Johnston and Jennifer Lee, 2013.
Winner, Annie Award, Music in an Animated Feature Production, Henry Jackman, 2013.
Nominee, Annie Award, Animated Effects in an Animated Production, Brett Albert, 2013.
Nominee, Annie Award, Character Design in an Animated Feature Production, Bill Schwab, Lorelay Bove, Cory Loftis and Minkyu Lee, 2013.
Nominee, Annie Award, Storyboarding in an Animated Feature Production, Leo Matsuda, 2013.
Nominee, Annie Award, Storyboarding in an Animated Feature Production, Lissa Treiman, 2013.
Nominee, Annie Award, Editorial in an Animated Feature Production, Tim Mertens, 2013.
National Board of Review Award, Best Animated Film, 2012.
Austin Film Critics Association Award, Best Animated Feature, 2012.
Oklahoma Film Critics Circle Award, Best Animated Feature, 2012.
Phoenix Film Critics Society Award, Best Animated Feature, 2012.
St. Louis Film Critics Award, Best Animated Feature, 2012.
Second Place (Tie), Utah Film Critics Association Award, Best Animated Feature, 2012.
Nominee, Golden Globe, Best Animated Film, 2013.
Nominee, Critics Choice Award, Best Animated Feature, 2013.
Nominee, Satellite Award, Best Motion Picture, Animated or Mixed Media, 2012.
Nominee, Chicago Film Critics Association Award, Best Animated Feature, 2012.
Nominee, Houston Film Critics Society Award, Best Animated Feature, 2013.
Nominee, San Diego Film Critics Society Award, Best Animated Film, 2012.
Nominee, Washington, D.C. Area Film Critics Association Award, Best Animated Feature, 2012
Pictures
Concept Art</a>. "Wreck-It Ralph" takes place in the world of arcade video games and features the brightly colored, deceptively sweet game of "Sugar Rush," in which competitors race candy go-karts around a world make entirely of edible sweets.Concept Art</a>. Video game "Hero's Duty," a sci-fi, first-person shooter in which a platoon of soldiers must battle mutant Cy-Bugs that threaten the safety of the universe.
Concept Art</a>. Ralph (voice of John C. Reilly) spends his lonely evenings gazing at the apartment building that it's his job to destroy.
Title Card
Teaser Poster
International Poster
