The DogVinci Code

The DogVinci Code

October 13, 2008 TV Episode FETCH!

Studio
WGBH Boston
Animation studio
Global Mechanic
Distributor
Public Broadcasting Service

Synopsis

Ruff's Uncle MacRuffmantosh is back, and there's no time to waste- a new mystery must be solved! It seems that a sneaky society of cats has been hiding the secret behind the Mona Lisa's smile for over 500 years. MacRuffmantosh has uncovered a secret notebook with details that will reveal the truth. Was the notebook written by Leonardo da Vinci? Of course not! It was written by his dog- DOG Vinci!!

Characters

Ruff Ruffman.
Characters (Live-Action): Anna, Brian, Henry, Julia, Khalil, Noah, Taylor

Credits

Directing

Director
Joshua Seftel

Producing

Producer
Marcy Gunther
Executive Producer
Kate Taylor
Supervising Producer
Paul Serafini
Associate Producer
Mary Agnes, Andrew Easterbrook
Senior Producer
Kathleen Shugrue
Creative Producer
Joshua Seftel
Field Producer
Angela Ewald
Series Associate Producers
Eric Handler, Arelitsa Kazakos
Series Producer
Tai Keattivanichvily

Writing

Writer
Jim Conroy
Head Writer
Glen Berger

Voices

Voice
Jim Conroy (Ruff Ruffman)

Music

Music
Steve D'Angelo, Terry Tompkins, Roc Gagliese (For Eggplant)

Animation

Animation Director
Clifford Saito
Animator
Hye Yun Kim, Meenu Deol, Mike Tse, Dallas Bolton
Animation Producer
Matthew Charde
Lead Animators
Geoff Rintoul, Paul Boyd
Lighting Director
Wayne Simpson
Technical Director
Dean Raymond

Art Department

Production Designers
Peter Lyons, Bruce Walker
Storyboards
Cesare Battista, Steve Geeves
Set Design
Katha Seidman
Ruff Ruffman Character Design
Global Mechanic, Bruce Alcock

Visual Effects

Compositor
Scott Kiborn

Editing

Assistant Editors
John Warren, Julie Berenzweig
Science Editor
Jessica Rueter Andrews

Sound

Sound Editor
Glenn Barna
Sound Recordists
Steve Bores, Mario Cardenas, Charlie Collias, Bob Freeman
Post-Audio Mix
Dan Lesiw

Production Management

Production Coordinator
Catherine Anderson
Production Accounting
Fion Yung
Production Administrator
Betty Wharton
Production Assistants
Rachel Morse, Joey Watson
Legal and Business Affairs
Barbara Cecchini, Elaine Coolbrith, Mimi Curran, Jay Fialkov, Janice Flood, Nike Okediji

Crew

Project Director
Lisa D'Angelo
Science Content Director
Robert V. Lange, Ph. D
Business Manager
Maureen Henehan
Creative Consultant
Kathy Waugh
Executive Producers (Global Mechanic)
Matthew Charde, Bruce Alcock
Senior Producer
Tina Ouellette
Technical Assistance
Joe Truesdell
Floor Director
Ron Milton
Videographers
Mark C. Helton, Stephen McCarthy, Ken Willinger
A1
Steve Colby
A2
Jeff Brigette
Composers, Theme Song
Terry Tompkins, Steve D'Angelo, Rocco Gagliese
Lyricists, Theme Song
Terry Tompkins, Glen Berger
Outreach
Thea Sahr, Susan Buckey, Lauren Feinberg, Sonja Latimore, Chris Randall, Ellen Robinson
Station Relations
Nancy Bocchino
National Promotion
Susan Barrett, Amy Kunen Zall, Tracy Patterson, Kelly Sweet

Production notes

Part game show, part reality TV and part spoof, FETCH! features real kids, real challenges, real science, and an unreal host named Ruff Ruffman (yes, he's an animated dog!) FETCH! mixes live action with animation and breaks the mold with its educational and comical take on America's newest television genre. Targeting 6- to 10-year olds, it is spontaneous, unscripted and full of twists.

The star/producer of FETCH! is a slightly neurotic yet lovably charismatic canine named Ruff Ruffman. He runs the show from his state-of-the-art headquarters, otherwise known as his doghouse. From the outside, it's pretty much what you'd expect (a roof, four walls, a couple of worn-out squeaky toys), but inside, it's a different story. Pride of place is given to the FETCH 3000- an amazing machine capable of tabulating scores, disposing of annoying cats, and blending the occasional smoothie. Yes, the FETCH 3000 can even turn a dog... into a star.

Rounding out the cast are Ruff's six tweenage contestants. Each episode follows one or more of the cast members as they embark on mystery assignments (concocted by Ruff) to test their determination, their daring, and their intellect. True to the reality TV format, the kids have no idea what they're getting into until they're off on their challenges. If things aren't exciting enough, Ruff will throw in an unexpected twist to up the ante. At the end of each episode, Ruff awards points and declares a daily winner. And at the end of the season, the contestant with the most points wins an Unbelievably Fabulous Grand Prize! (True to form, Ruff is still working out the details...)

FETCH! explores the untapped potential of the hugely popular reality television genre and proves that it can be a great venue for kids to have fun while learning problem-solving skills and teamwork. The series also offers viewers an important perspective on competition by letting them know that the value of an experience isn't just determined by winning or losing, but by what happens along the way. Funded in large part by the National Science Foundation, the series focuses on real world science, featuring kids as they pursue questions, conduct experiments, and actively investigate the world around them. In addition, the series also has an extensive outreach initiative, designed to extend the impact of FETCH!'s science themes and give viewers a chance to play along with the show, even after the TV is turned off.

Major funding is provided by the National Science Foundation and public television viewers. Corporate funding is provided by Arby's.

Produced with the participation of the Province of British Columbia Production Services Tax Credit.