Jeepers It's The Creeper Story Detail
The Scooby-Doo crime stoppers, en route to a barn dance, go in search of a bank robber after discovering an unconscious bank guard next to his ransacked car. The teenagers learn (having temporarily reviving the guard) to beware of "the flame will tell The Creeper." They bring the guard to the home of Mr. Carswell, the bank president, from whom they learn later that The Creeper is a mysterious figure that's been robbing their bank at the dead of night even though the doors and windows are locked from the inside, because he's a phantom that can walk through walls! This leaves one creepy clue on which the kids must solve the mystery- find the flame that tells The Creeper.
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