The secret of the Phantom's identity is threatened when Graft discovers a link between the previous Phantom and a mysterious world-renowned magician.
Maximum, Inc. is trying to get information concerning the whereabouts of a legendary illusionist known as Steele. Mr. Cairo attempts to broker their request, but discovers that he is barred from accessing this data. Cairo goes to Sagan, urging her to go where he can't- to old physical police records. Graft and Max, Jr. descend upon Steele's residence in Metropia. Through his ability to create illusions, Steele manages to evade them.
Steele retreats to the safety of the Phantom's Lair. The Phantom, Guran and Heloise discover him there, and Kit learns about Steele's close association with the previous Phantom and the Walker family- including a romantic liaison with Heloise in Paris thirty years earlier. By probing the memories of Max, Sr.'s brain, Graft learns the location of Steele's country mansion, and plans to ambush him there.
Graft and an army of Biots arrive at Steele's mansion. Steele fears that Graft will find mementos of the Phantom which would divulge his identity. After a brave battle during which Steele uses his powers of illusion to foil Graft, Steele and the Phantom flee the mansion which is overrun with Biots. Steele makes a bold decision to destroy his mansion to protect the Phantom's secrets. From high in the air, driving in Hero, the previous Phantom's flying car, Steele sends a torrential fireball, torching his home and his past, but preserving the Phantom's identity forever.
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