Frighty Cat Story Detail
The mice are playing a game of pool. Katnip comes along and sees them as his next meal. Herman smashes Katnip's paw with a cue stick. The mice run to their hole in the wall. Katnip tries reading ghost stories to scare them out. Turning the tables, the mice turn the stories into reality (wearing headgear resembling skulls, for example) and scare Katnip.
Return To Frighty Cat...
"Frighty Cat" has not yet received enough votes to be rated. Vote Now!
This page has been viewed 40 times this month, and 699 times total.